With its fascinating gameplay and colourful aesthetics, Robotic Island has turn into an on the spot hit amongst players of all ages. Nonetheless, as gamers delve deeper into the sport’s ranges, they might encounter challenges that put their abilities and techniques to the take a look at. One such degree that stands out as significantly formidable is Stage 20. Recognized for its relentless waves of robotic foes and sophisticated obstacles, Stage 20 could be a daunting job even for knowledgeable gamers. However, with the fitting method and a little bit of perseverance, it’s attainable to beat this difficult degree and proceed your journey by way of Robotic Island.
To start, it’s essential to grasp the distinctive mechanics of Stage 20. Not like earlier ranges, which primarily targeted on defeating particular person robots, Stage 20 introduces a relentless stream of robotic waves that assault in varied formations. These waves come in numerous varieties, every with its personal strengths and weaknesses. Some robots could possess highly effective weapons, whereas others could prioritize pace or sturdiness. To emerge victorious, gamers should adapt their methods on the fly, using the suitable weapons and talents to counter every wave successfully. Moreover, Stage 20 options quite a few obstacles scattered all through the surroundings, equivalent to electrical boundaries, shifting platforms, and explosive barrels. These obstacles pose further challenges, as gamers should navigate by way of them whereas concurrently warding off the relentless robotic hordes.
To beat the challenges of Stage 20, gamers should rigorously plan their method and make strategic use of their out there assets. One efficient technique is to deal with destroying the weaker robots first, leaving the extra highly effective ones for later. This helps cut back the general risk degree and permits gamers to preserve their ammunition. Moreover, gamers ought to prioritize amassing power-ups and utilizing them strategically. Energy-ups can present momentary enhancements, equivalent to elevated weapon harm or invincibility, which may flip the tide of battle in crucial moments. Lastly, it’s important to remain cell and keep away from getting cornered by the robotic waves. By continually shifting and positioning themselves strategically, gamers can reduce their possibilities of being overwhelmed and improve their possibilities of survival.
Understanding Stage 20’s Distinctive Mechanisms
Stage 20 on Robotic Island introduces a number of distinct mechanisms that require cautious understanding to navigate efficiently. These mechanisms embody:
Dynamic Laser Boundaries
Stage 20 options laser boundaries that rotate clockwise periodically. These boundaries pose a relentless risk, forcing you to time your actions strategically to keep away from getting hit. Take note of the rotation pace and patterns of every barrier to determine secure passageways.
Duplication Partitions
Sure partitions in Stage 20 have a singular property: whenever you contact them, they duplicate themselves, creating a short lived obstruction. This duplication can block your path or separate you out of your collectibles. Plan your actions accordingly, contemplating how the duplication will have an effect on the structure of the extent.
Timed Gates
Stage 20 comprises gates that open just for a quick time period. In case you fail to move by way of a gate inside the allotted time, it should shut, blocking your progress. Time your actions rigorously and be ready to dash by way of gates once they open to keep away from getting trapped.
Rotating Laser Beam
A rotating laser beam sweeps throughout a portion of Stage 20, posing a relentless hazard. The beam strikes in a round or elliptical sample, and touching it should immediately remove you. Examine the beam’s trajectory and determine secure zones to navigate round it.
Mechanism | Description |
---|---|
Dynamic Laser Boundaries | Laser boundaries that rotate clockwise periodically, posing a risk. |
Duplication Partitions | Partitions that duplicate themselves upon contact, creating momentary obstructions. |
Timed Gates | Gates that open just for a quick time period, blocking progress if missed. |
Rotating Laser Beam | A rotating laser beam that immediately eliminates contact. |
Assembling the Optimum Staff Composition
Choosing the fitting characters is essential for fulfillment in Robotic Island Stage 20. Here is an in depth information to assembling the right workforce:
Tank:
Prideful Lord: An distinctive tank with excessive HP and protection. His “Ironclad” passive grants immunity to crucial hits, making him extremely sturdy.
Taiyo: A formidable tank identified for his “Stalwart” capability, which reduces harm taken by 30% for 3 turns.
Dullahan: A sturdy tank with self-healing skills. His “Soul Eater” passive regenerates his HP, growing his longevity.
Injury Sellers:
Tundra: A robust single-target harm vendor with excessive crucial harm. His “Iceberg” capability can deal huge harm to a single enemy.
Sphinx: A flexible mage with crowd management and AoE harm capabilities. Her “Mirage” capability summons illusions that assault enemies.
Harpy: An agility-based harm vendor with excessive evasion and assault pace. Her “Wind Blade” capability offers consecutive assaults with an opportunity to stun.
Assist:
Clockwork: A healer with resurrection skills. His “Time Warp” final can revive all downed allies, making him important for surviving lengthy battles.
Animator: A help character who can improve the assault energy of allies. His “Enchanted Blade” capability grants a big assault buff, boosting harm output.
Darkish Mage: A mage with buff and debuff skills. His “Oracle” final reduces enemies’ magic resistance, establishing allies for elevated harm.
Different Concerns:
Think about together with the next characters for particular conditions:
Character | Use |
---|---|
Hellhound: | Nice for coping with enemies with excessive HP |
Siren: | Helpful for controlling enemy pace and therapeutic |
Goblin King: | Glorious for farming gold and expertise |
Mastering Line-Matching Technique
Line-matching is essential for clearing ranges in Robotic Island. The target is to maneuver adjoining robots of the identical colour horizontally or vertically to kind strains of three or extra. Here is an in depth breakdown of the technique:
1. Scan the Board for Matches
Take a second to look at the board and determine any present strains or near-matches. Search for clusters of two or extra robots of the identical colour that may be linked with a single transfer.
2. Plan Your Strikes Strategically
Keep away from making random strikes. As a substitute, take into account the potential penalties of every transfer and the way it impacts the general board structure. Plan a collection of strikes that can create a number of strains and maximize your rating.
3. Make the most of the “Swap” Characteristic
The “Swap” characteristic means that you can alternate the positions of two adjoining robots. It is a highly effective device for creating strains when there are not any apparent matches. Listed here are some superior ideas for utilizing this characteristic successfully:
– Create Double Traces: Use the “Swap” characteristic to maneuver a robotic into place to create two strains concurrently. This may considerably improve your rating and clear extra robots from the board.
– Break Blockers: Generally, single robots of various colours block potential strains. Use the “Swap” characteristic to take away the blockers and open up new prospects for line-matching.
– Keep away from Lifeless Ends: Be cautious when utilizing the “Swap” characteristic. Do not make strikes that create lifeless ends, the place there are not any additional matching choices for the swapped robotic.
By mastering line-matching methods, you’ll be able to successfully clear ranges in Robotic Island and progress by way of the sport with ease.
Timing Your Expertise Successfully
Mastering the timing of your abilities is essential for fulfillment in Stage 20. Listed here are some ideas that will help you excellent your timing:
1. Timing Your Protect
Deploy your protect simply earlier than the enemy’s assault connects. It will block nearly all of the harm and assist you to survive longer.
2. Timing Your Soar
Time your jumps to keep away from enemy projectiles or bounce over obstacles. Leaping too early or too late can go away you susceptible.
3. Timing Your Weapon Cooldown
Take note of your weapon’s cooldown and reload it as quickly as attainable. Firing your weapon whereas it is cooling down will cut back its effectiveness and sluggish you down.
4. Timing Your Robotic Expertise
Every robotic has distinctive abilities with totally different cooldowns. Here is an in depth desk of the talents and their cooldowns:
Robotic | Talent | Cooldown (seconds) |
---|---|---|
Ironbot | Rocket Salvo | 5 |
Voltbot | Lightning Blast | 4 |
Healerbot | Heal Aura | 3 |
Teslabot | Power Orb | 6 |
Understanding the cooldowns of your robotic’s abilities will show you how to plan your assaults and keep away from being caught off guard.
Coping with Obstacles and Threats
Figuring out Obstacles
Stage 20 of Robotic Island presents a myriad of obstacles that may impede progress. These embody destructible boundaries, power fields, and shifting platforms. To beat these obstacles, gamers should rigorously observe their environment and plan their subsequent transfer.
Countering Threats
Other than obstacles, gamers should additionally take care of varied threats. Hostile robots and automatic turrets are relentless of their pursuit. To successfully counter these threats, gamers ought to make the most of their weapons and particular skills correctly.
Mastering Mechanics
Understanding the sport mechanics is essential for fulfillment. Gamers should familiarize themselves with the habits of enemies, the operate of power-ups, and the timing of obstacles. By mastering these mechanics, gamers can anticipate challenges and develop efficient methods.
Using the Protect
The protect is a useful asset for defending in opposition to enemy assaults. Nonetheless, it has restricted sturdiness and have to be used judiciously. Gamers ought to prioritize blocking incoming projectiles and keep away from pointless publicity to fireside.
Timing and Precision
Stage 20 requires distinctive timing and precision. Gamers should rigorously calculate their jumps to keep away from falling into pits, and time their assaults to inflict most harm. Apply and endurance are key to growing the required abilities for this difficult degree.
Impediment | Description |
---|---|
Destructible Boundaries | May be destroyed with weapons or explosions |
Pressure Fields | Block projectiles and motion |
Transferring Platforms | Transport gamers throughout gaps |
Hostile Robots | Assault gamers with lasers or melee weapons |
Automated Turrets | Stationary weapons that shoot projectiles |
Exploiting Elemental Benefits
The bosses on Robotic Island are weak to particular components. By exploiting these weaknesses, you’ll be able to deal considerably extra harm and make the fights a lot simpler.
Electrical
Electrical assaults are efficient in opposition to Water-type enemies, such because the AquaBot and the ElectroBot.
Hearth
Hearth assaults are efficient in opposition to Grass-type enemies, such because the GrassBot.
Water
Water assaults are efficient in opposition to Hearth-type enemies, such because the FireBot and the MagmaBot.
Grass
Grass assaults are efficient in opposition to Water-type enemies, such because the AquaBot.
Ice
Ice assaults are efficient in opposition to Hearth-type enemies, such because the FireBot and the MagmaBot.
Floor
Floor assaults are efficient in opposition to Electrical-type enemies, such because the ElectroBot.
Really useful Staff
Based mostly on the basic weaknesses of the bosses, the next workforce is really helpful for Stage 20:
Slot | Robotic | Elemental Kind |
---|---|---|
1 | MetalBot | Electrical |
2 | FireBot | Hearth |
3 | AquaBot | Water |
Taking Breaks and Re-evaluating
It is essential to step away from the sport often and clear your thoughts. Taking breaks helps cut back frustration and means that you can return with a recent perspective. Throughout this time, you’ll be able to:
- Interact in a special exercise to distract your self.
- Evaluate your progress and determine areas for enchancment.
- Search recommendation or ideas from others who’ve accomplished the extent.
If you resume enjoying, take time to investigate the scenario:
- Observe the extent’s structure and determine potential obstacles.
- Think about various methods or approaches.
- Give attention to particular objectives and break the extent down into smaller, manageable steps.
- Take note of the robotic enemies’ actions and patterns.
- Make the most of power-ups or particular skills to your benefit.
- Be affected person and do not surrender simply.
- Keep in mind that each try gives useful data and expertise.
Suggestions for Re-evaluation | Description |
---|---|
Establish patterns | Analyze the habits of enemies and degree components to foretell their actions. |
Experiment with methods | Do not be afraid to strive totally different approaches and discover what works greatest. |
Break the extent down | Give attention to finishing small sections at a time to make it much less overwhelming. |
Make the most of power-ups | Use any out there power-ups or particular skills to your benefit in overcoming obstacles. |
Apply endurance | Finishing Stage 20 could take a number of makes an attempt. Keep targeted and be taught out of your errors. |
Using Therapeutic Objects and Boosters
In Robotic Island, therapeutic gadgets and boosters may be lifesavers, particularly on difficult ranges like Stage 20. Here is find out how to use them successfully:
Well being Potions and First Assist Kits
These things restore your well being immediately. Use well being potions for those who take minor harm, saving first help kits for emergencies or when getting ready for a boss combat.
Velocity Boosters
These boosters briefly improve your pace, permitting you to dodge enemy assaults extra simply. Use pace boosters rigorously, particularly when navigating tight areas or dealing with a number of opponents.
Assault Boosters
Assault boosters improve your firepower, making it simpler to take out enemies. Use assault boosters when dealing with giant teams of robots or bosses with excessive well being.
Protection Boosters
Protection boosters cut back the harm you are taking from enemy assaults. Use protection boosters when dealing with significantly highly effective enemies or in case your well being is operating low.
Invincibility Boosters
Invincibility boosters make you resistant to all harm for a brief interval. Use invincibility boosters to get previous difficult obstacles or to shortly dispatch a boss with out taking harm.
Magnet Boosters
Magnet boosters draw close by cash in direction of you. Use magnet boosters to gather further cash and improve your weapons and gear.
Double Soar Boosters
Double bounce boosters assist you to carry out two jumps in a row. Use double bounce boosters to achieve platforms which are in any other case out of attain or to achieve a bonus in fight.
Sluggish Time Boosters
Sluggish time boosters decelerate the motion of enemies and projectiles, providing you with extra time to react and goal. Use sluggish time boosters when dealing with giant teams of enemies or throughout boss fights. The desk under summarizes the important thing details about therapeutic gadgets and boosters:
Merchandise/Booster | Impact |
---|---|
Well being Potion | Immediately restores well being |
First Assist Package | Totally restores well being |
Velocity Booster | Briefly will increase pace |
Assault Booster | Briefly enhances firepower |
Protection Booster | Briefly reduces harm taken |
Invincibility Booster | Briefly makes you immune to wreck |
Magnet Booster | Attracts close by cash in direction of you |
Double Soar Booster | Permits two jumps in a row |
Sluggish Time Booster | Slows down enemy motion and projectiles |
Setting Lifelike Objectives and Progressing Step by step
Stage 20 in Robotic Island is a difficult impediment, and it is necessary to set practical objectives and progress regularly to keep away from frustration. Here is find out how to method the extent:
Begin with Smaller Aims
Do not attempt to obtain your complete degree without delay. Break it down into smaller, manageable chunks. For instance, deal with finishing a single part or defeating a particular enemy.
Use Trial and Error
Do not be afraid to experiment and make errors. Study out of your missteps and regulate your technique accordingly. The hot button is to stay persistent and preserve making an attempt till you succeed.
Examine Enemy Patterns
Observe the habits and assault patterns of the enemies. Every enemy has its personal distinctive traits and weaknesses. Figuring out these patterns will show you how to develop efficient methods for defeating them.
Make the most of Energy-ups Properly
Stage 20 gives varied power-ups that may improve your skills. Use them strategically to beat challenges and defeat highly effective enemies. Think about the next power-ups to make the most of:
Energy-up | Results |
---|---|
Protect | Protects you from enemy assaults |
Velocity Enhance | Will increase your motion and assault pace |
Invincibility | Makes you immune to wreck for a brief interval |
Do not Give Up
Stage 20 is a tough problem, however with endurance and perseverance, you’ll be able to overcome it. Do not get discouraged by setbacks, and preserve making an attempt till you obtain success.
Evolving and Enhancing Monsters
Upgrading your monsters is essential to beating Stage 20. Give attention to maxing out their ranges and evolving them to their closing types, if attainable. It will considerably improve their stats and talents.
Evolving
To evolve a monster, it’s essential acquire sufficient DNA of the identical species. You will get DNA by way of battle, the Market, or the Monster Evolution Middle.
Enhancing
Enhancement boosts your monsters’ stats by a share. To boost, you want Enhancement Crystals, that are obtained from defeating bosses or finishing quests.
The upper the extent of the monster, the extra crystals you will want to boost it. Enhancements may be stacked, so do not hesitate to speculate closely in your strongest monsters.
Inheritance
Fusion transfers a portion of the developed monster’s stats to a recipient monster. Nonetheless, it discards the developed monster after the method. This implies you lose the superior kind and the invested enhancement assets.
Reverse Fusion
Reverse Fusion is a course of the place you fuse weaker monsters right into a extra highly effective one, enhancing the latter’s stats with out dropping them. It consumes the weaker monsters however preserves the improved stats.
Monster Altar
The Monster Altar affords a strategy to strengthen your monsters’ skills completely. It requires particular gadgets and a hefty quantity of Gold.
Monster Improve Desk
Enhancement Stage | Crystal Price | Stat Enhance |
---|---|---|
1 | 10 | 5% |
2 | 20 | 10% |
3 | 30 | 15% |
4 | 50 | 20% |
5 | 80 | 25% |
6 | 120 | 30% |
7 | 170 | 35% |
8 | 230 | 40% |
9 | 300 | 45% |
10 | 400 | 50% |
How you can Beat Stage 20 on Robotic Island
Stage 20 on Robotic Island is a tough puzzle that requires cautious planning and execution. Listed here are the steps on find out how to beat it:
- Begin by putting the 2 robots on the left aspect of the grid.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which two squares up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
Upon getting accomplished these steps, the extent might be full.
Folks Additionally Ask
How do you get previous degree 20 on Robotic Island?
See the steps above on find out how to beat degree 20 on Robotic Island.
What’s the greatest technique for beating degree 20 on Robotic Island?
The perfect technique is to plan your strikes rigorously and to be affected person. Do not rush by way of the extent, and take your time to consider every transfer.
Is there a cheat code for degree 20 on Robotic Island?
There is no such thing as a cheat code for degree 20 on Robotic Island. Nonetheless, you need to use the steps above to beat the extent with out utilizing any cheats.
What are some ideas for beating degree 20 on Robotic Island?
Listed here are some ideas for beating degree 20 on Robotic Island:
- Begin by putting the 2 robots on the left aspect of the grid.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which two squares up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
- Transfer the highest robotic one sq. to the fitting after which one sq. down.
- Transfer the underside robotic one sq. to the fitting after which one sq. down.
- Transfer the highest robotic one sq. to the fitting after which one sq. up.
- Transfer the underside robotic one sq. to the fitting after which one sq. up.
Upon getting accomplished these steps, the extent might be full.